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Zone of Shards
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Zone of Shards
Ability Name: (Zone of Shards)
Ability Type: (Support)
Ability Cost: (N/A)
Ability Cooldown: (14 Posts)
Ability Element: (Glass)
Ability Description: (Hayden designates one of his MP pools, and expels all MP from it. When doing so as SoR makes physical contact with a body of glass, such as a window, wall, or other source (the source may be much larger than the given examples) then as long as Hayden is maintaining some form contact with the glass, the entire body of it is a sea of ultra-dense, razor sharp glass shards. Hayden may functionally control and move these shards at will, as long as they remain connected to the glass. Attacking with these shards will deal extreme damage. He can effectively change the glass' shape and density so long as he does not use more mass than available to him, for things like creating walls to making large, glass structures such as towers. He also controls the glass in subconscious manner- his allies or creatures he controls are safe from the more dangerous effects of the glass. He can manipulate this glass extremely fast and quickly, creating gigantic structures in a manner of a dozen or so seconds. This ability lasts only 5 posts, however all shapes Hayden creates from glass within that time period remain. Using this ability grants one stack of Retributive Theory.)
Ability Type: (Support)
Ability Cost: (N/A)
Ability Cooldown: (14 Posts)
Ability Element: (Glass)
Ability Description: (Hayden designates one of his MP pools, and expels all MP from it. When doing so as SoR makes physical contact with a body of glass, such as a window, wall, or other source (the source may be much larger than the given examples) then as long as Hayden is maintaining some form contact with the glass, the entire body of it is a sea of ultra-dense, razor sharp glass shards. Hayden may functionally control and move these shards at will, as long as they remain connected to the glass. Attacking with these shards will deal extreme damage. He can effectively change the glass' shape and density so long as he does not use more mass than available to him, for things like creating walls to making large, glass structures such as towers. He also controls the glass in subconscious manner- his allies or creatures he controls are safe from the more dangerous effects of the glass. He can manipulate this glass extremely fast and quickly, creating gigantic structures in a manner of a dozen or so seconds. This ability lasts only 5 posts, however all shapes Hayden creates from glass within that time period remain. Using this ability grants one stack of Retributive Theory.)
Last edited by Seeker of Retribution on Sun Aug 16, 2015 10:37 am; edited 5 times in total
Seeker of Retribution- Seeker of Dem Asses ♥
- Posts : 170
Re: Zone of Shards
Updated the Ability with the following changes:
- Increased the cost from 50 to 400 MP
- Updated the damage dealt by the glass from moderate to be based on Hayden's STR
- Determined that Hayden has vast control over the shape, form, and density of the glass he is in contact with and gave some examples
- Indicated that this ability is capable of distinguishing between friend and foe due to Hayden's subtle influence
- Gave this ability a duration of five posts
- Clarified that all changes made to the glass Hayden is in contact with, be they minor or major, remain in play after this ability ends.
Seeker of Retribution- Seeker of Dem Asses ♥
- Posts : 170
Re: Zone of Shards
Why the longer cool down? Doesn't really make sense. Sixty four posts seems a tad excessive.
Seeker of Retribution- Seeker of Dem Asses ♥
- Posts : 170
Re: Zone of Shards
Plus 50mp
Plus four on the cooldown
Apologies was in the bathroom
Plus four on the cooldown
Apologies was in the bathroom
Veara- Posts : 1732
Re: Zone of Shards
Poo breaks are important. Edits have been made.
Seeker of Retribution- Seeker of Dem Asses ♥
- Posts : 170
Re: Zone of Shards
Honestly the based on your strength stat seems a little iffy to me though I understand it
I'm honestly think perhaps that glass shards should simply do extreme damage rather hooking up to the strength stat due to that fact that of how powerful it is capable of being
I'm honestly think perhaps that glass shards should simply do extreme damage rather hooking up to the strength stat due to that fact that of how powerful it is capable of being
Veara- Posts : 1732
Re: Zone of Shards
I'm alright with that. My original intent was something to that effect anyway, and I understand that there may be a misconception about applying more force in that regard. Hopefully this change clarifies that.
Seeker of Retribution- Seeker of Dem Asses ♥
- Posts : 170
Re: Zone of Shards
Edited to be more in line with current ability themeing
Seeker of Retribution- Seeker of Dem Asses ♥
- Posts : 170
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