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The Thousand Armed Guardian
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The Thousand Armed Guardian
One Thousand Arms Grown: Hek's body is an all-consuming thing when it touches things. To be specific, this just means that he can actively sap 30 MP (per tier) and 1 GP per hit while being able to consume inanimate objects and synthesis items. If he were to hold someone, the MP and GP sap would continue on for each post he maintains his grasp. This can be done simply from moving around in the world, but doesn't need to be. Every bit of MP and GP he drains transfers into D10's pools, lasting until used or until the topic ends, whichever comes first.
Base Ability Cool Down: N/A
Base Ability Cool Down: N/A
Tier One
Networking: Hek can teleport to any position he chooses. | 3 Posts CD
MP Withdrawals: For every every 15 MP Hek saps from someone, they take slight damage. | Passive
Guardian I: For every 15 MP Hek saps from someone, the party gains slight damage resistance. | Passive
Hungry Hits: Hek can sap an additional 1 GP | Passive
Magic Hunger: Hek can drain an additional 15 MP. | Passive
Guardian Essentials: Hek is immune to targeting.
Tier Two
Phasing Hands: Hek may shift through the world around him, rendering him intangible but still capable of interacting with the world, though it is one-sided. | Passive.
Devourer: When Hek consumes synthesis, he may instead integrate it and assimilate it for his own use. | Passive
Guardian II: Hek and the party receive an additional moderate damage resistance buff according to the original Guardian. The party also gains an additional slight damage resistance per 45 MP drained. | Passive
Feeding Pains: Hek can drain an additional 25 MP and MP Withdrawals does an additional moderate amount of damage. | Passive
The Hunter: Hek may move through space at 25 mph per speed tier and relative to his agility. | Passive
Tier Three
Shifting Shape: Hek's shape may be changed as if he was a fluid, however he may maintain solidity. This allows him to manipulate how his body interacts with the world around him. This also grants the ability for him to change his own properties on a whim. | Passive
Ever-Growing Guardian: Hek may produce more matter for him to alter his body with. | Passive
Linked: Hek is capable of using Shifting Shape to grow to massive proportions without sacrifice. He is able to use shifting shape for synthesis items as well. | Passive
Guardian Ultimax: Hek and party receive an additional major resistance buff according to the original Guardian. Also, he can drain an additional 30 MP and the damage from MP Withdrawals does an additional major amount of damage.
Last edited by D10 on Mon Mar 21, 2016 11:53 am; edited 4 times in total
D10- The Librarian
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