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Quake Rune
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Quake Rune
Ability Name: Quake Rune
Ability Type: Supportive
Ability Cost: 50
Ability Cooldown: Posts active+3
Ability Element: Earth/Magma
Ability Description: A spell meant to prevent movement, Kahdija is capable of declaring any point within a thirty foot radius around herself, in which a Rune is burned into whatever substance is at that location. Stepping on this rune causes it to release all the magical energy used to create it, causing a localized earthquake in a three foot radius around that location. This earthquake lasts for two posts, in which whomever is caught in it would be hard pressed to move. This rune cannot be activated by Kahdjia stepping on it.
Ability Type: Supportive
Ability Cost: 50
Ability Cooldown: Posts active+3
Ability Element: Earth/Magma
Ability Description: A spell meant to prevent movement, Kahdija is capable of declaring any point within a thirty foot radius around herself, in which a Rune is burned into whatever substance is at that location. Stepping on this rune causes it to release all the magical energy used to create it, causing a localized earthquake in a three foot radius around that location. This earthquake lasts for two posts, in which whomever is caught in it would be hard pressed to move. This rune cannot be activated by Kahdjia stepping on it.
Khadija- Posts : 63
Re: Quake Rune
This is two effects
The reason I'm judging this as two effect is due to the fact that you are creating a rune with this effect and also later on this rune is capable of doing its own thing
The reason I'm judging this as two effect is due to the fact that you are creating a rune with this effect and also later on this rune is capable of doing its own thing
Onyx- Directory : Project Spec's
Posts : 213
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