Log in
Account Switcher
Switch Accounts
Latest topics
Fomalhaut
Page 1 of 1
Fomalhaut
Name: Fomalhaut
Type: Sniper Rifle
Size: Medium
Alignment: None
Enchants / Abilities
Enchantment 1 - The Ties That Bind: Upon being disarmed, this weapon returns to Krysta's hand in the next post.
Enchantment 2 - High Quality: This weapon deals more damage the higher its user's SYNTH rating is. (x.5 per tier)
Special Ability - Apprentice Synthy: By default, Krysta's weapons are allowed "Weapon Charges" due to her SYNTH levels.
Weapon charge cache:
Notable Information:
A slender, easy-to-carry rifle that folds for ease of use. A simple but favored weapon of the novice Synthy, Krysta Hyalus. Has an incredible range, but is absolute piss in close combat. Krysta can fire six (6) rounds before she has to reload again, which takes a post to accomplish. Each round fires a single bullet. (IE: She can hit you up to 6 times before she has to reload.)
Type: Sniper Rifle
Size: Medium
Alignment: None
Enchants / Abilities
Enchantment 1 - The Ties That Bind: Upon being disarmed, this weapon returns to Krysta's hand in the next post.
Enchantment 2 - High Quality: This weapon deals more damage the higher its user's SYNTH rating is. (x.5 per tier)
Special Ability - Apprentice Synthy: By default, Krysta's weapons are allowed "Weapon Charges" due to her SYNTH levels.
Weapon charge cache:
- Spoiler:
Spell 1: Crystal Light
Ability Type: Range
Ability Cooldown: 10 posts
Ability Element: Glass
Ability Description: Krysta marks off an area of five (5) feet, and rains down twenty (20) shards of glass, the length of a baseball bat, and the width of a cabbage, dealing medium damage per shard.
Spell 2: Focused Scope
Ability Type: Range
Ability Cooldown: 8 posts
Ability Element: Non-Elemental
Ability Description: Krysta picks out a single enemy. Basic attacks, spells, skilltree abilities, and summons are x1.5 times more effective against this marked target.
Spell 3: Infuse
Ability Type: Range
Ability Cooldown: 8 posts
Ability Element: Non-Elemental
Ability Description: When targeted by an ability, Krysta has the option to absorb that spell, storing it as a weapon charge for later use. However, if she does not use this spell within the time period this ability has cooled down, she will take QUADRUPLE the amount of damage the spell would have normally done. If she leaves the thread with this spell still in storage, she may opt to learn it, even if she lacks the mana pool or corresponding element. (Given that she has T5 in magic.)
Notable Information:
A slender, easy-to-carry rifle that folds for ease of use. A simple but favored weapon of the novice Synthy, Krysta Hyalus. Has an incredible range, but is absolute piss in close combat. Krysta can fire six (6) rounds before she has to reload again, which takes a post to accomplish. Each round fires a single bullet. (IE: She can hit you up to 6 times before she has to reload.)
Last edited by Krysta on Wed May 20, 2015 12:30 am; edited 4 times in total (Reason for editing : Added Enchantments and Weapon Charge abilities.)
Krysta- Posts : 81
Re: Fomalhaut
Revised for added SYNTH levels, as well as weapon charges.
(Which I'd forgotten I'd even put in, my apologies.)
(Which I'd forgotten I'd even put in, my apologies.)
Krysta- Posts : 81
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|
Wed Dec 07, 2022 4:52 am by Break
» Tragedy
Sun Jul 10, 2022 4:50 am by Zihark
» Unhealthily Determined Janitorial Staff (OPEN)
Sun May 14, 2017 8:05 am by Griffin
» Day one (open)
Mon May 01, 2017 2:24 am by Meara
» The first punch [Sable]
Thu Apr 27, 2017 3:42 pm by Meara
» Stinger
Sun Apr 09, 2017 3:51 pm by Sidonia Barta
» Pacem
Sun Apr 09, 2017 3:31 pm by Sidonia Barta
» Maculata
Sun Apr 09, 2017 3:11 pm by Sidonia Barta
» Shirou Velox
Sun Apr 09, 2017 12:34 am by Faye