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Moonlight Duel
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Moonlight Duel
Ability Name: Moonlight Duel
Ability Type: Field
Ability Cost: 150
Ability Cooldown: 25 Posts
Ability Element: Moon, Light, wind
Ability Description: An ability that creates an artificial night, this forces whatever world Amadeo is on to enter a state of tranquil night. If used at night, the moon will take the shape of a heart, and the stars will burn slightly brighter. However, if used during the day, this spell causes the sun to be engulfed entirely by a heart shaped moon, while the sky becomes darkened, and artificial starts start to burn. This also comes with an aesthetic cool breeze. During this time, Amadeo is also surrounded by an Aura of moonlight, and as such, is capable of freely switching between four empowering auras. This spell lasts eight posts, after which the world reverts to its natural state. However, it should be noted that it takes a total of two posts to switch from aura to aura. One for tranquil aura, and one for the next aura.
Basic Aura:
Tranquil Aura: The basic aura of this spell, it offers no effect other than calming amadeo down.
Special Auras:
Rage Aura: If the Rage aura is in use, Amadeo enters a state of berserk rage, during which his movement speed and strength also drastically increase.
Focus Aura: If the Focus Aura is in use, Amadeo enters a state of pure tranquility, drastically increasing his reaction time and speed.
Reject Aura: If the Reject Aura is in use, Amadeo enters a state of painless existence, drastically increasing his endurance.
Strength Aura: If the Strength Aura is in use, Amadeo enters a state of focus on his physical body, increasing his physical strength drastically, while retaining the calm of the basic Tranquil Aura. The downside to this is that he cannot cast magic while using this aura.
(NOTE: The other auras increase his stats by one Tier, with the exception of Reject Aura, which ups his endurance to Tier Five)
Ability Type: Field
Ability Cost: 150
Ability Cooldown: 25 Posts
Ability Element: Moon, Light, wind
Ability Description: An ability that creates an artificial night, this forces whatever world Amadeo is on to enter a state of tranquil night. If used at night, the moon will take the shape of a heart, and the stars will burn slightly brighter. However, if used during the day, this spell causes the sun to be engulfed entirely by a heart shaped moon, while the sky becomes darkened, and artificial starts start to burn. This also comes with an aesthetic cool breeze. During this time, Amadeo is also surrounded by an Aura of moonlight, and as such, is capable of freely switching between four empowering auras. This spell lasts eight posts, after which the world reverts to its natural state. However, it should be noted that it takes a total of two posts to switch from aura to aura. One for tranquil aura, and one for the next aura.
Basic Aura:
Tranquil Aura: The basic aura of this spell, it offers no effect other than calming amadeo down.
Special Auras:
Rage Aura: If the Rage aura is in use, Amadeo enters a state of berserk rage, during which his movement speed and strength also drastically increase.
Focus Aura: If the Focus Aura is in use, Amadeo enters a state of pure tranquility, drastically increasing his reaction time and speed.
Reject Aura: If the Reject Aura is in use, Amadeo enters a state of painless existence, drastically increasing his endurance.
Strength Aura: If the Strength Aura is in use, Amadeo enters a state of focus on his physical body, increasing his physical strength drastically, while retaining the calm of the basic Tranquil Aura. The downside to this is that he cannot cast magic while using this aura.
(NOTE: The other auras increase his stats by one Tier, with the exception of Reject Aura, which ups his endurance to Tier Five)
Last edited by Amadeo on Thu Jan 01, 2015 6:26 pm; edited 3 times in total
Amadeo- Twilight Key
- Posts : 151
Re: Moonlight Duel
...The fact that with, just the moon element, you can draw the light from the sky, conjure cool breezes, and turn the battlefield into a grassland?
Nah bro. I'm gonna need Light and Wind on here. Drop the grassland bit. That'd be an illusory effect.
Increase your MP cost on this by 100.
I'm going to add a stipulation, here. You cannot go from one special Aura to the next. Go back to the base, then engage the new one. And, you can't change aura more than once per post.
The Construct Projection from Rage Aura? Yeaaaaaaaaahhh...
I'm gonna need that to be its own Ability.
MYSTIC AURA IS SIMPLY NOT HAPPENING. It can boost your Magic Power, but, you are not getting bottomless MP.
...If you'd like cost REDUCTION, we can talk about that.
Nah bro. I'm gonna need Light and Wind on here. Drop the grassland bit. That'd be an illusory effect.
Increase your MP cost on this by 100.
I'm going to add a stipulation, here. You cannot go from one special Aura to the next. Go back to the base, then engage the new one. And, you can't change aura more than once per post.
The Construct Projection from Rage Aura? Yeaaaaaaaaahhh...
I'm gonna need that to be its own Ability.
MYSTIC AURA IS SIMPLY NOT HAPPENING. It can boost your Magic Power, but, you are not getting bottomless MP.
...If you'd like cost REDUCTION, we can talk about that.
Simon- Posts : 182
Re: Moonlight Duel
Changed a LOT of things around, would meeting you in the middle and allowing the shockwaves only be fine?
Amadeo- Twilight Key
- Posts : 151
Re: Moonlight Duel
Their just like the shockwaves from the Saix battles, concussive force. moderate damage, linear path of travel.
Amadeo- Twilight Key
- Posts : 151
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