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Glass Threads
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Glass Threads
Ability Name: Glass Threads
Ability Type: Range
Ability Cost: 20 MP (per target effected)
Ability Cooldown: 5 posts
Ability Element: Glass
Ability Description: Caster picks a single ally or a single enemy target. If the target has a positive status effect, the threads transfer them to all allies within a twenty (20) foot radius with the same effects with the same duration as the target's. If the target has a negative status effect, the threads target any enemies within a twenty (20) foot radius with the same effects with the same duration as the target's. The Caster may chose to interact with positive or negative, but NOT both -- they may only chose one set of effects. The Caster may not pick and chose who the status effects are cast on; if a target is in range, it will be effected, regardless of preference.
(IE: If there are 3 allies and 2 enemies, and Krysta casts this ability, taking buffs from a single enemy, it would cost 100MP. [The enemy target, three allies, and Krysta herself.])
Ability Type: Range
Ability Cost: 20 MP (per target effected)
Ability Cooldown: 5 posts
Ability Element: Glass
Ability Description: Caster picks a single ally or a single enemy target. If the target has a positive status effect, the threads transfer them to all allies within a twenty (20) foot radius with the same effects with the same duration as the target's. If the target has a negative status effect, the threads target any enemies within a twenty (20) foot radius with the same effects with the same duration as the target's. The Caster may chose to interact with positive or negative, but NOT both -- they may only chose one set of effects. The Caster may not pick and chose who the status effects are cast on; if a target is in range, it will be effected, regardless of preference.
(IE: If there are 3 allies and 2 enemies, and Krysta casts this ability, taking buffs from a single enemy, it would cost 100MP. [The enemy target, three allies, and Krysta herself.])
Krysta- Posts : 81
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