MH Academy: A Kingdom Hearts AU
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» Bring it back!
Update 1.0.22: Tier Increase and Reduction EmptyWed Dec 07, 2022 4:52 am by Break

» Tragedy
Update 1.0.22: Tier Increase and Reduction EmptySun Jul 10, 2022 4:50 am by Zihark

» Unhealthily Determined Janitorial Staff (OPEN)
Update 1.0.22: Tier Increase and Reduction EmptySun May 14, 2017 8:05 am by Griffin

» Day one (open)
Update 1.0.22: Tier Increase and Reduction EmptyMon May 01, 2017 2:24 am by Meara

» The first punch [Sable]
Update 1.0.22: Tier Increase and Reduction EmptyThu Apr 27, 2017 3:42 pm by Meara

» Stinger
Update 1.0.22: Tier Increase and Reduction EmptySun Apr 09, 2017 3:51 pm by Sidonia Barta

» Pacem
Update 1.0.22: Tier Increase and Reduction EmptySun Apr 09, 2017 3:31 pm by Sidonia Barta

» Maculata
Update 1.0.22: Tier Increase and Reduction EmptySun Apr 09, 2017 3:11 pm by Sidonia Barta

» Shirou Velox
Update 1.0.22: Tier Increase and Reduction EmptySun Apr 09, 2017 12:34 am by Faye




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Update 1.0.22: Tier Increase and Reduction

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Update 1.0.22: Tier Increase and Reduction Empty Update 1.0.22: Tier Increase and Reduction

Post by Harlow Sun Jun 21, 2015 2:49 am

They are not allowed, people were only meant to operate under buffs and debuffs. And while we typically allow people the opportunity to abuse their abilities before removing them, if we are waiting for someone to use something for the first time to remove it, then it needs to be removed immediately.

If you have any abilities that increase or reduce statistics by full tiers, they will be invalid and need review. This includes Keyblade Armor, which are being reworked. Please PM staff accordingly
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Update 1.0.22: Tier Increase and Reduction Empty Re: Update 1.0.22: Tier Increase and Reduction

Post by Harlow Sun Jun 21, 2015 3:40 pm

As of right now, drives are the only exception to this ruling.
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