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Pig Leash
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Pig Leash
Ability Name: Pig Leash
Ability Type: Supplementary
Ability Cost: 45 MP
Ability Cooldown: None
Ability Element: Non-Elemental
Ability Description: A pulse of non-elemental energy rushes into one the user is in contact with, inflicting the Bind status effect for 5 posts.
Ability Type: Supplementary
Ability Cost: 45 MP
Ability Cooldown: None
Ability Element: Non-Elemental
Ability Description: A pulse of non-elemental energy rushes into one the user is in contact with, inflicting the Bind status effect for 5 posts.
Last edited by Greed on Mon Jul 20, 2015 6:54 am; edited 3 times in total
Greed- Synth Eater
- Directory : Everything About Greed
Posts : 132
Re: Pig Leash
- Spoiler:
Bind: Keeps the target in place. They can act, but can't move.
Disable: Prevents all actions but movement.
Blind: Attacks have lowered accuracy.
Poison: Target takes minor plant|poison damage over time.
Break: Deals Earth damage, granting a timer. Once the timer stops, the target becomes a statue.
Sap: Target takes constant damage over time.
Disease: Max HP is slowly set to 1 over time.
Oil: Fire attacks deal triple damage to a target.
Silence: Target cannot cast magic.
Sleep: Puts the target to sleep. Obviously.
Mini: Shrinks the target down to a smaller size. Target deals 1/4th normal damage.
Frog|Toad: Turns the target into a Frog or a Toad. Target may only attack and cast the spell: Toad.
Charm: Turns the target against their allies for a set period of time.
Suspend|Air Toss: The target is kept in the air. Targets in the air take double the normal amount of damage.
Confuse: The target accidentally attacks itself or its allies. If the target is hit, they return to normal.
Flip-Foot: The target's controls become reversed: up is down, left is right, etc.
Freeze: The target is frozen in place, unable to move or act, taking double the amount of damage from physical and fire-based attacks.
Ignite: The target takes fire damage over time, decreasing their defenses by 1 Tier.
Jolt: The target takes lightning damage every time they attack.
Magnet: The target is drawn to a specific point, unable to jump or escape the pull of whatever force is commanding it.
Rewind: The target's stats are reset to T1 for a short time.
Time-Bomb|Doom: Sets a timer on the target to explode after it expires. Deals heavy damage to the target and anything around it.
Stun: The target cannot act for a brief time.
Zero-Gravity: The target is suspended in the air by powerful space magic. Hitting enemies while in the air will confuse them.
Terror: Inflicts great fear on the target, causing them to run away in panic, or force them to be unable to look at the caster.
Origin of spoiler found here.
Greed- Synth Eater
- Directory : Everything About Greed
Posts : 132
Re: Pig Leash
These are plot/ event statuses which unfortunately are only allowed to be given out through lore / event
A few are exempt for example blind however disable is not
A few are exempt for example blind however disable is not
Veara- Posts : 1732
Re: Pig Leash
Reduced the cost by thirty in accordance to Greed's new Magic Tier.
Greed- Synth Eater
- Directory : Everything About Greed
Posts : 132
Re: Pig Leash
If this is going to be 45 the blind status can be longer like five posts
Veara- Posts : 1732
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