MH Academy: A Kingdom Hearts AU
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Endless Ambition

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Endless Ambition Empty Endless Ambition

Post by Iowa Sun Jul 12, 2015 2:46 am


Endless Ambition
For every other character tier, Iowa gains an additional drive gauge, whose maximum capacity is divided by three, rounding down to the nearest whole number. Aside capacity, these gauges are treated as regular drive gauges. He may only use one gauge at a time.



Tier I

1st Skill
Iowa’s drive gauges are immune to negative effects.

2nd Skill
Iowa may transfer any number of points from one drive gauge to another. Once per post.

3rd Skill
Iowa may give or be given any number of drive points.

4th Skill
Iowa may destroy a summon he controls and regain half its original cost. CD: 3 posts

5th Skill
If all of Iowa’s drive gauges are at maximum capacity, but would otherwise gain drive points, the additional points become his drive gauges' maximum capacity. He may only gain the points in one gauge. The new capacity lasts until the end of the topic.



Tier II

1st Skill
For every character tier, Iowa’s drive gauge’s maximum capacity is increased by one.

2nd Skill
By paying the difference in cost, or regaining half the difference rounded down, Iowa may replace a summon he controls with a new summon. He may switch summons of equal cost for free CD: 5 posts.

3rd Skill
Whenever Iowa damages an enemy, is damaged by an enemy, affects an enemy with a skill or ability, or is affected by an enemy’s skill or ability he drains a drive point.

4th Skill
The cost of Iowa's abilities cannot be raised.



Tier III

1st Skill
The additional gauges are now at the half capacity of his original.

2nd Skill
Costs involving drive points are reduced by one point per character tier. Any individual cost may not be reduced to less than half its original price.

3rd Skill
Iowa may designate a summon. That summon will be banished, and he will gain three-quarters of its original cost, rounded-down to the nearest whole number. CD: 5 posts.



Tier IV

1st Skill
In a 30 meter radius, per character tier, Iowa passively drains a drive point from enemy gauges and gains them. If one gauge were to gain a point as a result of this aura, the rest would also gain a point.

2nd Skill
Once per topic, when all of his drive gauges are empty, he may fully replenish them.



Tier V

1st Skill
The additional gauges are equal in capacity to his original.
Iowa
Iowa

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Endless Ambition Empty Re: Endless Ambition

Post by Game Master Sun Jul 12, 2015 8:03 pm

So far the only thing I'm struggling with is picturing you with five Drive Point Pools that start with 14 DP each. Since something similar has been done with MP Pools, I will allow only three.

As a side note: you have a tier one ability that says your drive gauges can not be affected negatively. Yet at tier two, you have an ability reliant on being effected negatively in order to trigger a reversal. In the case of a situation where you would be drained of DP, your trees are immutable. Thus, such a situation never arises, which means that skill could not be triggered.

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Endless Ambition Empty Re: Endless Ambition

Post by Iowa Sun Jul 12, 2015 11:36 pm

Edited.
Iowa
Iowa

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Endless Ambition Empty Re: Endless Ambition

Post by Game Master Tue Jul 14, 2015 3:08 pm

Approved.

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Endless Ambition Empty Re: Endless Ambition

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