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Disruption of Effect
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Disruption of Effect
Disruption of Effect: Sebalix reduces any buffs from abilities or skills into Nothingness on an opponent, removing all said buffs from him/her.
Base Ability Cool Down: 10 posts
Tier One
Intangibility: Sebalix can become completely intangible, allowing for anything physical or magical to pass through her as well as allowing for her to pass through obstacles. This lasts for up to 5 posts. CD: Amount of posts intangible + 2 posts
Haste: Sebalix’s cool downs are reduced by 1 per character tier.
Corridor of Nothingness: Sebalix can transport between worlds using Corridors of Nothingness.
Banishment: Sebalix banishes an item in her sight into Nothingness for the rest of the topic. CD: 7 posts
Phantasmal Presence: Sebalix cannot be detected through magical or supernatural sensory.
Base Ability Cool Down: 10 posts
Tier One
Intangibility: Sebalix can become completely intangible, allowing for anything physical or magical to pass through her as well as allowing for her to pass through obstacles. This lasts for up to 5 posts. CD: Amount of posts intangible + 2 posts
Haste: Sebalix’s cool downs are reduced by 1 per character tier.
Corridor of Nothingness: Sebalix can transport between worlds using Corridors of Nothingness.
Banishment: Sebalix banishes an item in her sight into Nothingness for the rest of the topic. CD: 7 posts
Phantasmal Presence: Sebalix cannot be detected through magical or supernatural sensory.
Last edited by Sebalix on Sun Jul 19, 2015 10:21 pm; edited 3 times in total
Sebalix- Directory : Empty Memories
Posts : 21
Re: Disruption of Effect
BA: To be honest, Intangibility is on par with a T1 intangibility skill that can be used in the tree rather easily. Not to mention that there is an impending meta where people are beginning to use skills to hit people that are intangible, I'd suggest creating another Base Ability that would fit the over all theme/elements of your character and moving this current ability, into a T1 slot.
Tier One:
Ghost Touch: This needs to follow the silence meta, which is where there is a requirement of having two, orbs in each hand, that activate an AoE that silences those within x range, up until the destruction of the orbs. Now, my suggestion to this would be to give this sort of skill to a summon OR later down the line where you have passive vines that act like hands, you can situate the orbs on them and do it that way. Up to you, really.
Through Me: For this, at T1, you won't be able to absorb half the MP put into a spell, only 10 MP, unless you made it a conditional as to where she can only gain through being intangible, then you can bump that up to 15 MP. Another note, is that if you're at full MP, you won't be able to gain.
You Hold Nothing: Keep in mind that if you're immune to Aura effects, you cannot gain an aura yourself.
Tier One:
Ghost Touch: This needs to follow the silence meta, which is where there is a requirement of having two, orbs in each hand, that activate an AoE that silences those within x range, up until the destruction of the orbs. Now, my suggestion to this would be to give this sort of skill to a summon OR later down the line where you have passive vines that act like hands, you can situate the orbs on them and do it that way. Up to you, really.
Through Me: For this, at T1, you won't be able to absorb half the MP put into a spell, only 10 MP, unless you made it a conditional as to where she can only gain through being intangible, then you can bump that up to 15 MP. Another note, is that if you're at full MP, you won't be able to gain.
You Hold Nothing: Keep in mind that if you're immune to Aura effects, you cannot gain an aura yourself.
Marigold Darkson- Posts : 484
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