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Februus The Key of Burden
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Februus The Key of Burden
(Chosen: Eno Vale has been chosen by Februus The Key of Burden
Appearance: Februus
Tier One
Summonable Weapon: Februus can be summoned and de-summoned at will. However, unlike other Keyblades, Februus was given an opportunity to evolve beyond the average weapons of war. By taking in the consciousness of creatures inhabiting her master's body, she's managed to obtain a higher level of sentience.
Nothing Stays Locked: Februus can be used to unlock any object.
1st Skill: Share my Burden: Eno is able to access Februus' skills as though they were his own.
2nd Skill: Cleanse: Removes all negative status effects on Eno.
[Cooldown: 5 Posts]
3rd Skill: Particle Shift: Februus gives Eno the ability to passively teleport. [Cooldown: 1 Post]
Tier Two
Element Imbued and Effect: Februus uses Moon as its element. Every blow now releases a ring of Moon in an AoE around Eno. Targets hit by this are knocked back and receive moderate damage.
1st Skill: Reprieve of Magic: If Eno comes into contact with an enemy spell, he will heal a moderate amount relative to his END tier.
2nd Skill: Dark Embrace: Dark based skills and abilities heal Eno for a moderate amount.
3rd Skill: Redirection: Februus is capable of deflecting gravity spells or enchants to mitigate their effects. The power behind this is relative to Eno’s END tier.
Tier Three
Keyblade Weapon Transformation: the hilt of februus extends to create a shaft, turning the keyblade into a glaive.
1st skill: Synthesized Reinforcement Februss scales with Eno’s SYNTH for damage rather than STR.
2nd Skill :Orichalcum Armor: Eno’s body gains a severe buff to damage resistance, and is now covered in a layer of aura.
3rd Skill: Armor of the Royal Guard: Eno can now deflect MAG spells barehanded that are at his tier or lower. [5 Post CD]
Tier Fourth
Keyblade Waverider Transformation:
1st Skill: Illusion Control: Eno has mastery over the Illusion Element
2nd Skill:Bomber Clones: Eno can passively create Illusions of himself and spawns one every two posts that share half of his stats. Upon destruction they deal Extreme damage and heal Eno for a severe amount. He is capable of leaving them on various worlds while still maintaining control.
Tier Five
Endgame Weapon Transformation: Februus transforms into a bow. When Eno pulls back an ethereal string comes with it. This makes him capable of firing fully automatic ethereal arrows at a distance.
These arrows are capable of cleansing targets of buffs, and can prevent the from being reapplied for ten posts.
The speed of these arrows gain speed the longer Eno keeps the bow drawn back.
Targets hit by these arrows are slowed by a high amount that increases by a high amount per each additional arrow.
1st Skill: Hyper Regeneration: When an ability or skill goes on cooldown, Eno heals for an extreme amount that increases in potency by an extreme amount per 2 posts an ability or skill is on cooldown, or would have been on cooldown if no reductions were applied.
Appearance: Februus
Tier One
Summonable Weapon: Februus can be summoned and de-summoned at will. However, unlike other Keyblades, Februus was given an opportunity to evolve beyond the average weapons of war. By taking in the consciousness of creatures inhabiting her master's body, she's managed to obtain a higher level of sentience.
Nothing Stays Locked: Februus can be used to unlock any object.
1st Skill: Share my Burden: Eno is able to access Februus' skills as though they were his own.
2nd Skill: Cleanse: Removes all negative status effects on Eno.
[Cooldown: 5 Posts]
3rd Skill: Particle Shift: Februus gives Eno the ability to passively teleport. [Cooldown: 1 Post]
Tier Two
Element Imbued and Effect: Februus uses Moon as its element. Every blow now releases a ring of Moon in an AoE around Eno. Targets hit by this are knocked back and receive moderate damage.
1st Skill: Reprieve of Magic: If Eno comes into contact with an enemy spell, he will heal a moderate amount relative to his END tier.
2nd Skill: Dark Embrace: Dark based skills and abilities heal Eno for a moderate amount.
3rd Skill: Redirection: Februus is capable of deflecting gravity spells or enchants to mitigate their effects. The power behind this is relative to Eno’s END tier.
Tier Three
Keyblade Weapon Transformation: the hilt of februus extends to create a shaft, turning the keyblade into a glaive.
1st skill: Synthesized Reinforcement Februss scales with Eno’s SYNTH for damage rather than STR.
2nd Skill :Orichalcum Armor: Eno’s body gains a severe buff to damage resistance, and is now covered in a layer of aura.
3rd Skill: Armor of the Royal Guard: Eno can now deflect MAG spells barehanded that are at his tier or lower. [5 Post CD]
Tier Fourth
Keyblade Waverider Transformation:
1st Skill: Illusion Control: Eno has mastery over the Illusion Element
2nd Skill:Bomber Clones: Eno can passively create Illusions of himself and spawns one every two posts that share half of his stats. Upon destruction they deal Extreme damage and heal Eno for a severe amount. He is capable of leaving them on various worlds while still maintaining control.
Tier Five
Endgame Weapon Transformation: Februus transforms into a bow. When Eno pulls back an ethereal string comes with it. This makes him capable of firing fully automatic ethereal arrows at a distance.
These arrows are capable of cleansing targets of buffs, and can prevent the from being reapplied for ten posts.
The speed of these arrows gain speed the longer Eno keeps the bow drawn back.
Targets hit by these arrows are slowed by a high amount that increases by a high amount per each additional arrow.
1st Skill: Hyper Regeneration: When an ability or skill goes on cooldown, Eno heals for an extreme amount that increases in potency by an extreme amount per 2 posts an ability or skill is on cooldown, or would have been on cooldown if no reductions were applied.
Last edited by Eno Vale on Thu Jun 09, 2016 3:49 am; edited 5 times in total
Eno Vale- Posts : 281
Re: Februus The Key of Burden
On Share My Burden: If the Keyblade is unequipped you will not be able to access its skills.
How is Moon flammable?
How is Moon flammable?
Re: Februus The Key of Burden
When you say unequipped, do you essentially mean un-summoned? Technically I could have it equipped and ready to go, just not manifested.
As for the moon effect, if Saix was truly capable of using Moon, then the various projectiles he launched while under berserk could in fact be moon on some level.
Whenever beams or magical projectiles or whichever you wish to call them are concerned, more often than not it's magical energy giving off intense levels of heat, unless it's specified as an ice beam or what have you.
If its super heated, it wouldn't be too much of a stretch for Moon's magical properties to exhibit pseudo fire. I'm sure it wouldn't be as strong as fire the element, but with it being moon it wouldn't hold the same weaknesses that fire itself has.
As for the moon effect, if Saix was truly capable of using Moon, then the various projectiles he launched while under berserk could in fact be moon on some level.
Whenever beams or magical projectiles or whichever you wish to call them are concerned, more often than not it's magical energy giving off intense levels of heat, unless it's specified as an ice beam or what have you.
If its super heated, it wouldn't be too much of a stretch for Moon's magical properties to exhibit pseudo fire. I'm sure it wouldn't be as strong as fire the element, but with it being moon it wouldn't hold the same weaknesses that fire itself has.
Eno Vale- Posts : 281
Re: Februus The Key of Burden
I mean unequipped as in not your active Keyblade.
Science doesn't necessarily apply to magical fantasy forces. Moon does not possess the property to set things ablaze, and your response doesn't exactly satisfy. So, no to the moon setting things ablaze.
Science doesn't necessarily apply to magical fantasy forces. Moon does not possess the property to set things ablaze, and your response doesn't exactly satisfy. So, no to the moon setting things ablaze.
Re: Februus The Key of Burden
Alrighty to the first.
Changed the effect to an on-strike AoE. However, I'm assuming that SYNTH can't exactly be used to determine how much damage an attack can do can it?
Changed the effect to an on-strike AoE. However, I'm assuming that SYNTH can't exactly be used to determine how much damage an attack can do can it?
Eno Vale- Posts : 281
Re: Februus The Key of Burden
3rd skill, Particle Shift: Needs a 1cooldown
Element imbued and effect: moderate damage
1st skill reprieve of magic: moderate
Dark embrace: moderate healing
Armor of the Royal: 5cd
Element imbued and effect: moderate damage
1st skill reprieve of magic: moderate
Dark embrace: moderate healing
Armor of the Royal: 5cd
Veara- Posts : 1732
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