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Withering life
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Withering life
Ability Name: Withering life
Ability Type: offensive, support
Ability Cost: 150 mp
Ability Cooldown: 5 posts
Ability Element: Plant/Moon
Ability Description: Lenneth conjures a large amount of magical produced plant seeds around him floating around him or project it in a large area around him of his choosing to infest whatever target is in the area. Matter that is infested has the seeds scatter along their forms, planting themselves into their matter and becoming tiny flowers blooming just on their surface or once inhaled. They remain indefinably till removed or wither on Len’s command.
For enemies- On living matter the roots slowly damaging them by a moderately moderate amount of plant damage each of their posts and draining it into Lenneth as health every post after they are damaged. They also release heavy toxin that lowers the speed of targets by a small amount as well which builds up over time if the plants remain to continuously pump poison in them each post. If the plants are removed they exude a secondary toxin that lingers and continuous to deal damage to them by the same as the drain for three posts without the heal to Len, not to mention ripping out the deeply rooted flowers is very painfully. If the tiny plants remaining on them for at least three posts then they start to steal memories from the enemy and transfer them for Lenneth’s usage.
For allies- If they are subjected to the seeds then they are not damaged but are instead healed but a large amount but over the course of 10 posts. The magic within the seeds also allows allies to telepathically communicate with Lenneth whenever they wish and freely transfer memories, senses and information if he so allows them regardless of distance as long as the seeds remaining in them.
On matter not alive the effects are pretty similar, they damage that matter expect not with poison but with the strength of the roots growing on them and there is no drain for Len. The two types of poisons will also be expelled by the flowers as their own naturally pollen and scents doing the same effects but just airborne in a moderate area around where the flowers are.
Ability Type: offensive, support
Ability Cost: 150 mp
Ability Cooldown: 5 posts
Ability Element: Plant/Moon
Ability Description: Lenneth conjures a large amount of magical produced plant seeds around him floating around him or project it in a large area around him of his choosing to infest whatever target is in the area. Matter that is infested has the seeds scatter along their forms, planting themselves into their matter and becoming tiny flowers blooming just on their surface or once inhaled. They remain indefinably till removed or wither on Len’s command.
For enemies- On living matter the roots slowly damaging them by a moderately moderate amount of plant damage each of their posts and draining it into Lenneth as health every post after they are damaged. They also release heavy toxin that lowers the speed of targets by a small amount as well which builds up over time if the plants remain to continuously pump poison in them each post. If the plants are removed they exude a secondary toxin that lingers and continuous to deal damage to them by the same as the drain for three posts without the heal to Len, not to mention ripping out the deeply rooted flowers is very painfully. If the tiny plants remaining on them for at least three posts then they start to steal memories from the enemy and transfer them for Lenneth’s usage.
For allies- If they are subjected to the seeds then they are not damaged but are instead healed but a large amount but over the course of 10 posts. The magic within the seeds also allows allies to telepathically communicate with Lenneth whenever they wish and freely transfer memories, senses and information if he so allows them regardless of distance as long as the seeds remaining in them.
On matter not alive the effects are pretty similar, they damage that matter expect not with poison but with the strength of the roots growing on them and there is no drain for Len. The two types of poisons will also be expelled by the flowers as their own naturally pollen and scents doing the same effects but just airborne in a moderate area around where the flowers are.
Last edited by Lenneth on Thu Oct 01, 2015 1:37 pm; edited 1 time in total
Lenneth- The La Vaeas Of Darkness
- Directory : Charming
Posts : 610
Re: Withering life
Edited in 100 more mp
Lenneth- The La Vaeas Of Darkness
- Directory : Charming
Posts : 610
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