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The Reaver's Punishment

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The Reaver's Punishment Empty The Reaver's Punishment

Post by D9 Sun Mar 13, 2016 11:46 pm

Punishment: Powered by the element of Moon, Delilah generates an aura of pain. This aura extends out to 20 meters per tier and deals moderate damage to enemies within its range. Any healing is inverted on her enemies. Punishment-based skills and abilities from Delilah have an additional moderate amount of damage dealt to enemies affected by the punishment.
Base Ability Cool Down: How often can the ability be used?


Tier One
The Ire of Magi: Whenever an enemy utilizes magic within Delilah's aura, the aura deals deals slight damage per 10 MP to the user.
Rotten Fruits of Labor: Actions made against Delilah's party incur slight damage dealt by the aura against those within its range.
Reaver's Blood: Healing effects active or cast on to Delilah channel through her aura, dealing equivalent damage to enemies but making her unable to be healed by anything that doesn't specifically say they can affect her. While this doesn't mean she is immune, she just cannot receive the healing aspect of an ability or skill but she is still being treated as if she was healed (meaning she can still be punished for healing).
Reaver's Sweat: The amount of damage the aura deals per post also provides a direct damage buff to Delilah's attacks.
Reaver's Tears: Delilah can receive healing from her party without Reaver's Blood being affected.
The Reaver's Torture: When Delilah makes physical contact with someone and maintains it, her aura deals damage every second of her maintaining contact.
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The Reaver's Punishment Empty Re: The Reaver's Punishment

Post by D9 Tue Mar 29, 2016 12:19 am

bump
D9
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Posts : 38

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