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Saintly Presence Skilltree
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Saintly Presence Skilltree
Saintly Presence
Every time a summon is brought to the field, Clarisse, her summons, and her allies receive a high-moderate boost to their physical states, and the field becomes awash with a healing AoE that heals a low-moderate amount for a total of three posts.
Tier One
Holy Shield
Clarisse’s GP is immune to negative effects.
Spiritual Reserves I
Clarisse gains an additional 2GP added to her cap.
Harmonize
Clarisse may can utilize any number of her summons as a means of surveillance. She can see, hear, and feel as they do without being confused or debilitated. Any summons in which she has make this link with, can share that same information amongst themselves.
Synchronicity
Clarisse may utilize any ability from one of her active summons. The cooldown for this skill is that ability’s, plus two.
Sacrifice
Any time a summon would be dismissed, incapacitated, or otherwise removed from battle, Clarisse regains half of that summon’s GP cost, adding it to her lowest GP pool.
Tier Two
Spiritual Reserves II
Clarisse gains an additional 2GP added to her cap.
My Friends
Clarisse may bring forth any number of summons to the field in one turn, so long as she has the GP to do so.
My Power
Every five posts, Clarisse recovers 1GP. In the instance that she has three or more summons in play, she recovers 2GP
Dream Dropping
By paying the difference in cost, or regaining half the difference rounded down, Clarise may switch a summon currently on the field with another. She may switch summons of equal cost for free. || CD: 5 posts
Tier Three
Spiritual Reserves III
Clarisse gains an additional 2GP added to her cap.
Resurgence
If a summon ends up leaving the field, for whatever reason, Clarisse may resummon them within three posts and return them to the field. The cost for resummoning them is three-fourths the original cost, rounded down to the nearest whole number. | CD: 3 posts
Divine Intervention
Any time Clarisse or her summons successfully lands an attack on an enemy, they are temporarily stunned for a single post. This effect can only be used once at a time.
Tier Four
Ascension
Clarisse now possesses a secondary GP pool. This pool is independent from the primary GP pool, but is subject to the effects of Clarisse’s skilltrees.
Karmic Struggle
Any time Clarisse or her summons receive damage of any sort, the assailant is hit with damage equal to half of the damage given.
Tier Five
Grand Summon
Clarisse may summon a creature that possesses all Tier 5 stats free of cost. They have reduced Cooldowns and MP costs for ten posts. This may be used once per topic.
Every time a summon is brought to the field, Clarisse, her summons, and her allies receive a high-moderate boost to their physical states, and the field becomes awash with a healing AoE that heals a low-moderate amount for a total of three posts.
Tier One
Holy Shield
Clarisse’s GP is immune to negative effects.
Spiritual Reserves I
Clarisse gains an additional 2GP added to her cap.
Harmonize
Clarisse may can utilize any number of her summons as a means of surveillance. She can see, hear, and feel as they do without being confused or debilitated. Any summons in which she has make this link with, can share that same information amongst themselves.
Synchronicity
Clarisse may utilize any ability from one of her active summons. The cooldown for this skill is that ability’s, plus two.
Sacrifice
Any time a summon would be dismissed, incapacitated, or otherwise removed from battle, Clarisse regains half of that summon’s GP cost, adding it to her lowest GP pool.
Tier Two
Spiritual Reserves II
Clarisse gains an additional 2GP added to her cap.
My Friends
Clarisse may bring forth any number of summons to the field in one turn, so long as she has the GP to do so.
My Power
Every five posts, Clarisse recovers 1GP. In the instance that she has three or more summons in play, she recovers 2GP
Dream Dropping
By paying the difference in cost, or regaining half the difference rounded down, Clarise may switch a summon currently on the field with another. She may switch summons of equal cost for free. || CD: 5 posts
Tier Three
Spiritual Reserves III
Clarisse gains an additional 2GP added to her cap.
Resurgence
If a summon ends up leaving the field, for whatever reason, Clarisse may resummon them within three posts and return them to the field. The cost for resummoning them is three-fourths the original cost, rounded down to the nearest whole number. | CD: 3 posts
Divine Intervention
Any time Clarisse or her summons successfully lands an attack on an enemy, they are temporarily stunned for a single post. This effect can only be used once at a time.
Tier Four
Ascension
Clarisse now possesses a secondary GP pool. This pool is independent from the primary GP pool, but is subject to the effects of Clarisse’s skilltrees.
Karmic Struggle
Any time Clarisse or her summons receive damage of any sort, the assailant is hit with damage equal to half of the damage given.
Tier Five
Grand Summon
Clarisse may summon a creature that possesses all Tier 5 stats free of cost. They have reduced Cooldowns and MP costs for ten posts. This may be used once per topic.
Last edited by Clarisse on Sat May 14, 2016 9:46 pm; edited 1 time in total
Clarisse- Posts : 36
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