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Dark Enchanter
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Dark Enchanter
Ability Name: Dark Enchanter
Ability Type: Offensive, support
Ability Cost: 5 Mp per stack
Ability Cooldown: 3 posts cool down
Ability Element: N/A
Ability Description: Lenneth is able to spend X amount of his mana reserves to empower other effects, abilities and/or attacks that also use mana to anyone that he wishes too, adding the amount he spends to strengthen and/or enlarge the desired effect. While using this in conjunction to his own abilities there are no visible indication and happen immediately regardless of location, only with his own abilities he is able to retract mana from used spells to lower their strength and refund him mana on effects so long as it hasn't already dissipated and only abilities that have four non-complex effects or less. However, if even one of those effects is active from the moment of casting the spell will then be irretrievable. If used on other’s abilities, spells etc there is no clear indication of mana that Len he wishes to use this with and their mana abilties are instantly enhanced. Lenny can even send out his mana into shards of crystal anyone can pick up physically and crush to use this effect as well laying on the physical field providing the same effects to their next spell.
Ability Type: Offensive, support
Ability Cost: 5 Mp per stack
Ability Cooldown: 3 posts cool down
Ability Element: N/A
Ability Description: Lenneth is able to spend X amount of his mana reserves to empower other effects, abilities and/or attacks that also use mana to anyone that he wishes too, adding the amount he spends to strengthen and/or enlarge the desired effect. While using this in conjunction to his own abilities there are no visible indication and happen immediately regardless of location, only with his own abilities he is able to retract mana from used spells to lower their strength and refund him mana on effects so long as it hasn't already dissipated and only abilities that have four non-complex effects or less. However, if even one of those effects is active from the moment of casting the spell will then be irretrievable. If used on other’s abilities, spells etc there is no clear indication of mana that Len he wishes to use this with and their mana abilties are instantly enhanced. Lenny can even send out his mana into shards of crystal anyone can pick up physically and crush to use this effect as well laying on the physical field providing the same effects to their next spell.
Last edited by Lenneth on Wed Feb 25, 2015 11:03 pm; edited 2 times in total
Lenneth- The La Vaeas Of Darkness
- Directory : Charming
Posts : 610
Re: Dark Enchanter
This is more like three different abilities:
Changing your own spells
Empowering other spells
Shards.
If you want to be able to reduce the mana cost, it will have to be before you cast the spell rather than after you cast it.
Changing your own spells
Empowering other spells
Shards.
If you want to be able to reduce the mana cost, it will have to be before you cast the spell rather than after you cast it.
Zyvonia- Directory : Directory
Posts : 567
Re: Dark Enchanter
Dont they all fall under the same theme of me powering attacks? Just different execution and muitlpy effects of simalair result from one spell.
Edited
Edited
Lenneth- The La Vaeas Of Darkness
- Directory : Charming
Posts : 610
Re: Dark Enchanter
They follow a theme, but they each do enough separately to be considered separate abilities.
Also, you won't be able to get refunded on mana on already cast spells.
Also, you won't be able to get refunded on mana on already cast spells.
Zyvonia- Directory : Directory
Posts : 567
Re: Dark Enchanter
Werid thought we were allowed more then one effect to a spell at higher tiers of magic. So how would we then be allowed muplty effects?
Thelennx- Directory : Profile
Posts : 181
Re: Dark Enchanter
You can have more than one effect but each effect can't be powerful as a stand alone ability.
Zyvonia- Directory : Directory
Posts : 567
Re: Dark Enchanter
Then can i have the two effects where. I power my own right away and the targeted one where i empower someone elses be the same strengh then reduce the shards effectiveness?
Thelennx- Directory : Profile
Posts : 181
Re: Dark Enchanter
I'll be taking over this approval from this point forward.
No to the variable cost. That is a road that I am not willing to travel down. The cost may instead be stack-able.
On the magic recapturing: I will allow it on abilities that have four non-complex effects or less. However, if even one of those effects is active from the moment of casting the spell will then be irretrievable.
To empower other spell effects, you may, if you wish, target them instead of casting energy towards them, since that would be an acceptable and more reliable method, as well as being instant.
What does the spell do if it makes contact with a person instead of an ability? Does it have the same effect if an individual crushes a crystal?
No to the entire last paragraph. The ability has a main theme of support. While support abilities are capable of having offensive elements or components, you will not be able to have the added option of firing blasts out that cause damage. This is primarily because it gives you an apparently random energy attack that may come in virtually any size or form with such a jarring difference in intent that it feels like an entirely separate and powerful ability in its own right.
No to the variable cost. That is a road that I am not willing to travel down. The cost may instead be stack-able.
On the magic recapturing: I will allow it on abilities that have four non-complex effects or less. However, if even one of those effects is active from the moment of casting the spell will then be irretrievable.
To empower other spell effects, you may, if you wish, target them instead of casting energy towards them, since that would be an acceptable and more reliable method, as well as being instant.
What does the spell do if it makes contact with a person instead of an ability? Does it have the same effect if an individual crushes a crystal?
No to the entire last paragraph. The ability has a main theme of support. While support abilities are capable of having offensive elements or components, you will not be able to have the added option of firing blasts out that cause damage. This is primarily because it gives you an apparently random energy attack that may come in virtually any size or form with such a jarring difference in intent that it feels like an entirely separate and powerful ability in its own right.
Re: Dark Enchanter
Alrighty, what are our incraments of magic on site?
And im fine with that one
Since i can do it that way ill change it to the easily methode
And the shards were just a way to give the same effect to the person but they choice when and what just so lenny didnt have to use time cordinating with allies but still buff them in their own way
And ok will remove
And im fine with that one
Since i can do it that way ill change it to the easily methode
And the shards were just a way to give the same effect to the person but they choice when and what just so lenny didnt have to use time cordinating with allies but still buff them in their own way
And ok will remove
Lenneth- The La Vaeas Of Darkness
- Directory : Charming
Posts : 610
Re: Dark Enchanter
I'm fine with you using any increment. Usually, people default to 5 MP due to old habits and simplicity. I myself don't mind the math.
What is the effect? I know if Lenny targets a spell, he empowers the spell. What changes on the person when they are targeted, or does the buff just carry into the next spell they cast?
Edit: I should note that while I am fine with any increment, given what the ability is meant to do, I believe it should be a larger increment. For instance, not one or five.
What is the effect? I know if Lenny targets a spell, he empowers the spell. What changes on the person when they are targeted, or does the buff just carry into the next spell they cast?
Edit: I should note that while I am fine with any increment, given what the ability is meant to do, I believe it should be a larger increment. For instance, not one or five.
Re: Dark Enchanter
Imma stick to 5 then, reason being while yes it is meant to empower stuff it also needs to be in control of what I need at the time, a lot of times i won't be needing this over charge an attack but add a little extra push to it and with it being stackable then if a do need an extra nuke I have that option as well.
And yup if they use it their next spell will be empowered by however much i left in the crystal
And yup if they use it their next spell will be empowered by however much i left in the crystal
Lenneth- The La Vaeas Of Darkness
- Directory : Charming
Posts : 610
Re: Dark Enchanter
I'm also going to ask you to raise the cooldown to three posts. Edit in the discussed changes.
Re: Dark Enchanter
please delete, never used
Lenneth- The La Vaeas Of Darkness
- Directory : Charming
Posts : 610
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