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Veara's Space Tree
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Veara's Space Tree
Base Ability: On contact, Veara may apply the entirety of his strength stat, force included.
T1
Space Sensory: Veara is able to "see" everything within the same range of his eyesight. He doesn't physically see, but is able to know when anything moves as well as identify them including when magic is castes within his vicinity
Cardinal Direction Shift: Veara may willingly change his own gravity allowing him to be able to walk/run or sit/stand upon wall's or ceilings.
Summon/Desummon: Veara is able to summon/desummon any of his own items.
Glide/Float: Veara has the ability to glide in the air using his power over space to travel up to the same speeds he is able to run. He is also capable of floating within midair.
Intangibility: Veara using his mastery over space entire body becomes intangible for three posts, unable to be harmed. However he cannot harm the opponent either.
(Cool down: Three posts)
T2
Space Teleport: Veara using his prowess over space may instant teleport anywhere he has ever been or is currently able to see any May be used three times per post in combat.
(Cool Down: Three posts only in when within combat)
Momentum Null: Veara is able to cease the momentum of any moving amount of matter for one post.
(Cool down: three post)
Momentum Burst: Veara using his own power over space is able to create a burst of momentum for himself Adding his full speed in any direction he desires.
(Cool down: one post)
Increased/Weakened Density: Targeting anything that takes up matter, Veara is able to either increase or weaken the certain matters density. Duration of two posts.
(Cool down: four posts)
T3
Telekinesis: Using his mastery over space, Veara for one post is able to pick up any matter with his mind that won't overload his mental capacity.
Increased/Weakened Pressure: Targeting any type of matter Veara is able to increase or weaken the pressure on that certain type of matter. Duration of two posts
(Cool down: Four posts)
Force Push/Punch/Kick/Elbow/Etc: In this case using his mental capacity for a post Veara may use his own mind to either push moving or stationary matter away from in the form of punch, kick, elbow, or mind attack. May be used at least two times during one post. (Cool down: Two posts )
T4
V: Okay so t4 skill Veara's spells are reduced by 20 mp per character tier. Also all Veara's skill/ abilities cooldowns are lowered by one post per character tier. (This cannot go beneath zero.)
V: Anything Of Veara's Including Veara is immune to the element Space
T5
Limit Break: Goodnight
On contact, Veara may apply the entirety of his strength stat, force included, Times 5
D: 6
CD: 8
T1
Space Sensory: Veara is able to "see" everything within the same range of his eyesight. He doesn't physically see, but is able to know when anything moves as well as identify them including when magic is castes within his vicinity
Cardinal Direction Shift: Veara may willingly change his own gravity allowing him to be able to walk/run or sit/stand upon wall's or ceilings.
Summon/Desummon: Veara is able to summon/desummon any of his own items.
Glide/Float: Veara has the ability to glide in the air using his power over space to travel up to the same speeds he is able to run. He is also capable of floating within midair.
Intangibility: Veara using his mastery over space entire body becomes intangible for three posts, unable to be harmed. However he cannot harm the opponent either.
(Cool down: Three posts)
T2
Space Teleport: Veara using his prowess over space may instant teleport anywhere he has ever been or is currently able to see any May be used three times per post in combat.
(Cool Down: Three posts only in when within combat)
Momentum Null: Veara is able to cease the momentum of any moving amount of matter for one post.
(Cool down: three post)
Momentum Burst: Veara using his own power over space is able to create a burst of momentum for himself Adding his full speed in any direction he desires.
(Cool down: one post)
Increased/Weakened Density: Targeting anything that takes up matter, Veara is able to either increase or weaken the certain matters density. Duration of two posts.
(Cool down: four posts)
T3
Telekinesis: Using his mastery over space, Veara for one post is able to pick up any matter with his mind that won't overload his mental capacity.
Increased/Weakened Pressure: Targeting any type of matter Veara is able to increase or weaken the pressure on that certain type of matter. Duration of two posts
(Cool down: Four posts)
Force Push/Punch/Kick/Elbow/Etc: In this case using his mental capacity for a post Veara may use his own mind to either push moving or stationary matter away from in the form of punch, kick, elbow, or mind attack. May be used at least two times during one post. (Cool down: Two posts )
T4
V: Okay so t4 skill Veara's spells are reduced by 20 mp per character tier. Also all Veara's skill/ abilities cooldowns are lowered by one post per character tier. (This cannot go beneath zero.)
V: Anything Of Veara's Including Veara is immune to the element Space
T5
Limit Break: Goodnight
On contact, Veara may apply the entirety of his strength stat, force included, Times 5
D: 6
CD: 8
Last edited by Veara on Tue Jul 07, 2015 3:23 pm; edited 7 times in total
Veara- Posts : 1732
Re: Veara's Space Tree
The Base ability needs a duration because of its severity. Based on that severity, we will also need to extend the cool down.
Space Teleport, because of what it is, will need to be a Higher Tier skill. It will be further reviewed once it is moved. I suggest switching it with Intangibility.
Space does not have a domain over invisibility. You can become actively intangible, but not invisible.
Momentum Null needs a larger Cooldown. Go to three posts with it.
Increased/Weakened Density should have a duration for its effect.
Can the Telekinesis prevent people caught within it from casting magic? What is the extent of the control and force you exert over the object when you are holding it?
Increase/Weaken Pressure should have a duration for its effect.
Reduce the amount of time the "Force" series can be used a post to two.
How far back is the matter forced?
How far towards him can they be pulled?
Space Teleport, because of what it is, will need to be a Higher Tier skill. It will be further reviewed once it is moved. I suggest switching it with Intangibility.
Space does not have a domain over invisibility. You can become actively intangible, but not invisible.
Momentum Null needs a larger Cooldown. Go to three posts with it.
Increased/Weakened Density should have a duration for its effect.
Can the Telekinesis prevent people caught within it from casting magic? What is the extent of the control and force you exert over the object when you are holding it?
Increase/Weaken Pressure should have a duration for its effect.
Reduce the amount of time the "Force" series can be used a post to two.
How far back is the matter forced?
How far towards him can they be pulled?
Re: Veara's Space Tree
Edited everything that was asked to be edited and changed the effect of intangibility
The event of the control force I would say would be equivalent to the strength teir of Vera
Matter is forced back a total of five miles
Everything within range is literally pulled right next to Veara
The event of the control force I would say would be equivalent to the strength teir of Vera
Matter is forced back a total of five miles
Everything within range is literally pulled right next to Veara
Veara- Posts : 1732
Re: Veara's Space Tree
Reduce the range on the T4 skills severely. I'd suggest under a mile. Realistically, I would suggest something in the range of 500 feet, but the scale of the abilities is up to you.
Re: Veara's Space Tree
Overruled. Tier reduction is not allowed. You also cannot word abilities to instantly K.O. Edit accordingly.
Harlow- Posts : 356
Re: Veara's Space Tree
Not entirely sure on your T5, but it needs to be nerfed.
Perhaps x5?
Or, keep it x10 but only used once.
Or have it weaker, but as a passive.
Perhaps x5?
Or, keep it x10 but only used once.
Or have it weaker, but as a passive.
Zyvonia- Directory : Directory
Posts : 567
Re: Veara's Space Tree
Know My Power: Half a mile is a bit much for you to be able to pull any and all into your range. I'd say a drastic reduction is in need, considering the amount of power you'd be putting into certain things. 500 feet seems acceptable for a large sphere of influence like that.
Marigold Darkson- Posts : 484
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