MH Academy: A Kingdom Hearts AU
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Post by Information Moogle Sun Mar 01, 2015 5:45 pm

Wow Kupo! We have a lot of changes today! Or, some changes! Or, a few! Whose counting?

There is a change for items, Kupo! You now have to use slots to have enchanted weapons, armor, and accessories! These slots are the same slots that spells and summons draw from! In addition, you can now make potions, elixirs, ethers, and possibly more! There is a topic up in the Synthesis Section regarding these types of consumable items and how they work! These items take up slots.

We'll be implementing Kill Rewards as of this topic! A more in-depth topic will come into existence shortly, but in general: if you kill another player character who is your character tier or higher, you will double the arc points you earn that topic. Notify staff so we can award you your arc points!

Because of the new rule regarding slotted magic items and potions, we have increased the total number of slots at endgame. The details of progression are in the topic regarding character tiers, but the final total of slots has been increase to forty, instead of the original thirty!
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Post by Information Moogle Sun Mar 01, 2015 11:31 pm

A combination element, Magma, has been added. Magma is very similar to Molten, however instead of Metal, Earth is required. Unlike Molten, Magma can control naturally created molten within the earth. Magma and Molten also harden differently.
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Post by Information Moogle Tue Mar 03, 2015 12:12 pm

Precedents for Elixirs and Potions for Synthesis have been added, as well as precedents for Abilities. There was also another change to the Ability precedents, concerning stat alterations. Instead of percentages, they should be described by words.

Potions and Elixirs
Ability Precedents


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