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Snatch Steal
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Snatch Steal
Ability Name: Snatch Steal
Ability Type: Supportive
Ability Cost: 20 mp
Ability Cooldown: 3
Ability Element: Moon, Light
Ability Description: The user summons any weapon he can see, or one who's location he is aware of. This ability cannot be interrupted by other summoning or dispelling abilities until the user is ahold of it. There is one exception to this: Keyblades, due to their dual advantage of being made of the anti-magic metal Orichalcum, and being semi-sentient, causing them to be choosy about who wields them, cannot be affected by this spell.
Ability Type: Supportive
Ability Cost: 20 mp
Ability Cooldown: 3
Ability Element: Moon, Light
Ability Description: The user summons any weapon he can see, or one who's location he is aware of. This ability cannot be interrupted by other summoning or dispelling abilities until the user is ahold of it. There is one exception to this: Keyblades, due to their dual advantage of being made of the anti-magic metal Orichalcum, and being semi-sentient, causing them to be choosy about who wields them, cannot be affected by this spell.
Last edited by Tyler Saikou on Sat Mar 07, 2015 12:07 pm; edited 5 times in total
Tyler Saikou- Blade of Fortune
- Posts : 436
Re: Snatch Steal
This would require physical contact.
25MP per post.
25MP per post.
Zyvonia- Directory : Directory
Posts : 567
Re: Snatch Steal
Physical contact with both a weapon and the person.
You can also reduce it by 5MP.
You'll have to stack it upon initial casting. You won't be able to stack it after you case it.
You can also reduce it by 5MP.
You'll have to stack it upon initial casting. You won't be able to stack it after you case it.
Zyvonia- Directory : Directory
Posts : 567
Re: Snatch Steal
Number of posts, not weapons. So, you can't keep perpetually recasting it. You cast it once, with how many stacks, and then have to wait until the cool down.
Zyvonia- Directory : Directory
Posts : 567
Re: Snatch Steal
If you want to be able to take the magical signature of somebody, you'll need to have physical contact with them. It will be 20MP per post, and you will have to stack it when you initially cast it.
If you want to just be able to take a weapon, Hugh's Thief spell pretty much has it down.
If you want to just be able to take a weapon, Hugh's Thief spell pretty much has it down.
Zyvonia- Directory : Directory
Posts : 567
Re: Snatch Steal
The user summons any weapon he can see, or one who's location he is aware of.
You were asked to put in physical contact
You were asked to put in physical contact
Onyx- Directory : Project Spec's
Posts : 213
Re: Snatch Steal
I was also told this:
The first was if I wished to pursue my original idea, therefore, it would not apply to the spell as it stands, as I took the second path.
Zyvonia wrote:If you want to just be able to take a weapon, Hugh's Thief spell pretty much has it down.
The first was if I wished to pursue my original idea, therefore, it would not apply to the spell as it stands, as I took the second path.
Tyler Saikou- Blade of Fortune
- Posts : 436
Re: Snatch Steal
So your telling me this ability is currently his word for word?
Onyx- Directory : Project Spec's
Posts : 213
Re: Snatch Steal
The only wording that was changed was how keyblades were addressed, and even then, it is the same effect, that this cannot be used on keyblades.
Tyler Saikou- Blade of Fortune
- Posts : 436
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