Log in
Account Switcher
Switch Accounts
Latest topics
Overlord’s Will
2 posters
Page 1 of 1
Overlord’s Will
Ability Name: Overlord’s Will
Ability Type: Offensive, support
Ability Cost: 130 MP
Ability Cooldown: 7 posts
Ability Element: Darkness,
Ability Description: With this spell Lenneth is able to actively take command of any number existing heartless in a topic, using mana and focus to strengthen his natural ability to control them to much higher levels. Heartless that are brought under his will gain one special trait, they are now also hidden attacks that once defeated erupted as harmfully explosives charges that damages everything caught around them, the size and strength of the blasts are equal to the size and powers of the heartless themselves. Heartless that are hit by this and were not under the effects of this spell will then also become carriers of the same explosive natures, those in the service of other will detonate in the post after they are hit. Each blast lowers a foe's damage resistance to future blast of this spell and its effects. Allied heartless can voluntary for the effects but they are free to give up as much life-force as they wish to measure their own blasts. Effects are voluntary where applicable.
Ability Type: Offensive, support
Ability Cost: 130 MP
Ability Cooldown: 7 posts
Ability Element: Darkness,
Ability Description: With this spell Lenneth is able to actively take command of any number existing heartless in a topic, using mana and focus to strengthen his natural ability to control them to much higher levels. Heartless that are brought under his will gain one special trait, they are now also hidden attacks that once defeated erupted as harmfully explosives charges that damages everything caught around them, the size and strength of the blasts are equal to the size and powers of the heartless themselves. Heartless that are hit by this and were not under the effects of this spell will then also become carriers of the same explosive natures, those in the service of other will detonate in the post after they are hit. Each blast lowers a foe's damage resistance to future blast of this spell and its effects. Allied heartless can voluntary for the effects but they are free to give up as much life-force as they wish to measure their own blasts. Effects are voluntary where applicable.
Last edited by Lenneth on Fri Mar 13, 2015 4:22 pm; edited 5 times in total
Lenneth- The La Vaeas Of Darkness
- Directory : Charming
Posts : 610
Re: Overlord’s Will
As NPC Heartless are treated Mechanically the same as Player Character Heartless in terms of the non-circumvented system, complete with tiers, this would qualify as a mass Resurrection spell and would be significantly more expensive, to the point that as it currently is you would not be able to perform this.
Re: Overlord’s Will
ah
to scale this a little eaiser how many could i bring back at the moment with its current cost and additions effects?
to scale this a little eaiser how many could i bring back at the moment with its current cost and additions effects?
Lenneth- The La Vaeas Of Darkness
- Directory : Charming
Posts : 610
Re: Overlord’s Will
From the topic https://miragehearts.rpg-board.net/t769-ability-precedents
If you are physically touching them, it would be about 350 MP and you could revive one. If it were ranged, I'd say 400 MP or so and you could only revive one. The typical Resurrection spell drawbacks would need to apply.
It would honestly, in my opinion, be more cost efficient if you just used your ability to passively call weaker Heartless, and then made a spell that caused them to explode which created chain explosions.
Resurrection spells are allowed, but they are extremely costly. On T3 and up characters can have one. A Resurrection spell can only work if the death happened in the same topic. There is also a grace period after somebody has died that they can be revived, represented in posts of the caster. If they cannot be revived during the period, they cannot be revived at all with magic. For a T5 character, they would have four posts to revive somebody if they spent 300MP. Resurrection spells can also be ranged, but will require much more MP. When resurrected, the revived will only be barely alive. If used successfully, MP Regeneration locked for rest of topic and all stats are reduced by one for rest of topic. If you use multiple times and all stats are reduced to T1, you can use it once more but you sacrifice your own life in the process and can't be resurrected from a spell (meaning if you use it 6 times as a T5, you die).
If you are physically touching them, it would be about 350 MP and you could revive one. If it were ranged, I'd say 400 MP or so and you could only revive one. The typical Resurrection spell drawbacks would need to apply.
It would honestly, in my opinion, be more cost efficient if you just used your ability to passively call weaker Heartless, and then made a spell that caused them to explode which created chain explosions.
Re: Overlord’s Will
alrighty, didn't know npcs were that much to scale with users
edited spell into something more practically
edited spell into something more practically
Lenneth- The La Vaeas Of Darkness
- Directory : Charming
Posts : 610
Re: Overlord’s Will
They are.
Edit it to state that the effect is always voluntary where applicable. Constantly putting (Non-Player) is unneeded. In general, unless it's an NPC controlled by another character, you could assume the effect goes through. The way it is currently written makes it so that your effect always occurs on NPC Heartless regardless of any other circumstance.
Edit it to state that the effect is always voluntary where applicable. Constantly putting (Non-Player) is unneeded. In general, unless it's an NPC controlled by another character, you could assume the effect goes through. The way it is currently written makes it so that your effect always occurs on NPC Heartless regardless of any other circumstance.
Re: Overlord’s Will
I did also wanted to make this a anti heartless attack for those time they may be used againts me, so edited and added a clause
Lenneth- The La Vaeas Of Darkness
- Directory : Charming
Posts : 610
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
Mon Oct 24, 2022 6:59 pm by Changeling
» Tragedy
Sun Jul 10, 2022 4:50 am by Zihark
» Unhealthily Determined Janitorial Staff (OPEN)
Sun May 14, 2017 8:05 am by Griffin
» Day one (open)
Mon May 01, 2017 2:24 am by Meara
» The first punch [Sable]
Thu Apr 27, 2017 3:42 pm by Meara
» Stinger
Sun Apr 09, 2017 3:51 pm by Sidonia Barta
» Pacem
Sun Apr 09, 2017 3:31 pm by Sidonia Barta
» Maculata
Sun Apr 09, 2017 3:11 pm by Sidonia Barta
» Shirou Velox
Sun Apr 09, 2017 12:34 am by Faye