MH Academy: A Kingdom Hearts AU
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Skill Tree: Direction and Magnitude

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Skill Tree: Direction and Magnitude Empty Skill Tree: Direction and Magnitude

Post by That Concealed Individual Thu Apr 16, 2015 10:48 pm

Base Ability: Direction and Magnitude – The Unknown may passively control a manifestation of Nothingness energy, called “Vectors” similarly to extra limbs. These manifestations are shaped like arrows, though they are only about as strong as a thick piece of wood and can be shattered. Unknown cannot have more than six (6) of these active at once, and cannot be used to attack players.



Tier One
1st Skill:  Vector Plate – Unknown creates three (3) plates on the ground. These plates will have arrows pointing off in a specific direction, and cannot be changed once they are placed. Touching the first will warp her to the second, and so on. If they are not used after three (3) posts, they will explode, dealing damage to Unknown and anybody standing nearby. [Cooldown: 6]
2nd Skill: Void Mastery I – Siphon Glyph now deals minor damage over time for its duration.
3rd Skill: Vector Swap – Unknown may switch positions with an enemy target or a projectile (such as a spell). Both targets will still be facing the same way as they were before the switch has occurred. [Cooldown: 6]
4th Skill:  Vector Storm – Deals moderate damage to targets within a ten (10) foot radius of the caster, causing knockback. [Cooldown: 5]
5th Skill:  Ax, Ay – Unknown can passively double the number of her vector-based attacks once per thread, for one post.



Tier Two
1st Skill: Void Mastery II – Echo Glyph's use window is now shortened to 10 posts.
2nd Skill: Add Vector – Unknown adds an additional vector to a single vector ability. This will add an additional plate to “Vector Plate”, bind the target on “Vector Swap” and deal additional damage on “Vector Storm.” Used once per thread.
3rd Skill: Vector x Scalar – Spells using Vectors (and NOT skill tree abilities) now deal additional damage for every time a target has been struck by a Vector-based attack. (+.5 damage Stacking.)
4th Skill: Double-Deal – If Unknown switches sides within a thread (from Dark~Light or Light~Dark) her defenses against the opposing element are halved for the duration of the thread.



Tier Three
1st Skill: Void Mastery III – Soul Barrier now absorbs spells up to Tier 5, but is ineffective against Moon, Illusion, or Space based attacks of any tier.
2nd Skill: Vector x Vector – Spells using Vectors (and NOT skill tree abilities) now deal true damage to the opponent for five (5) posts. This can be used only once per thread.
3rd Skill: Heart of the Void – Unknown gains a secondary separate mana pool, with a cap of 150 mana. This mana pool cannot be effected by anything other than direct siphoning from Unknown.



Tier Four
1st Skill: Void Mastery IV – Soul of Retaliation now Bounces status effects, and stuns upon the first physical attack dealt.
2nd Skill: Lunar Fury – For every player-controlled character within a fifty (50) foot radius of Unknown, she deals .5 damage on her next ability. [Cooldown: 6]



Tier Five
Precise Control: Vector-based abilities may now be redirected if they miss the first time, for the exchange of half the original cost of the skill. If the ability has no MP cost, Unknown may up the cooldown on a spell or skill to 10 posts for the same effect. [Cooldown: 8]
That Concealed Individual
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Skill Tree: Direction and Magnitude Empty Re: Skill Tree: Direction and Magnitude

Post by Game Master Fri Apr 17, 2015 1:53 am

I am only doing this approval for the first tier of the skill tree. Approved.

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