MH Academy: A Kingdom Hearts AU
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Skill-Trees and Summons

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Lightning Conduit

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Lightning Conduit Empty Lightning Conduit

Post by Tyler Saikou Wed Dec 31, 2014 6:15 pm

Lightning Conduit: Tyler's body is constantly flowing with electricity, making it unpleasant to strike him with metal weaponry, and even more unpleasant for someone to grab onto him. However, those who also possess the lightning element can acclimate to his body through touch. However, those he has an emotional connection to will also be able to pick up on just what kind of connection he has with them, if they do not already know. Additionally, Tyler coming into direct, skin to skin contact with anything that holds a non-magical electric charge will cause its charge to be integrated into his body. He can also, at will, cause this excess electricity to coat his body in an aura of electricity.
Base Ability Cool Down: 3 Posts


Tier One: Conduit Enhancements
Electric Failsafe: Tyler is immune to being paralyzed by biological or Electrical based Magical means.
Electric Amp: Due to his unique bodily composition, Tyler is capable of tripling the power of lighting based attacks that pass through him.
Electric Detection: Tyler is capable of sensing the locations of others via sending out a weak electromagnetic pulse that is meant to detect electrical impulses. This pulse goes out for a hundred feet.
Conduit's Trust: Tyler is capable of healing himself by draining electricity from outside sources, due to his unique body composition, lighting seems to have the affect of healing magic..if drained from non-magical sources at least. Because of this, non-magical sources of lightning do not harm him, and seem to have almost the same effects of caffeine.
Electric Dash: Tyler is capable of instantaneously traveling short distances in places with things where electricity would normally flow. (Meaning he can travel through street lamps and other similar things)


Tier Two
Power Surge: Tyler is capable of adding lightning to any of his spells as a secondary element, adding an extra post to the  cooldown of said spell in the process.
Trip The Breakers: While unarmed, all of Tyler's melee attacks deal electric damage as well as physical damage.
Lightning Rod: Tyler is capable of redirecting electric spells into his body. (Cooldown: Two Posts)
Battery: Tyler is now able to delay the launch of lightning that has been empowered by his electric amp skill, allowing him time to aim the blast. This is typically a two post delay, but he has a maximum delay time of three posts. During the third post he must fire it, or take damage equal to what he would have amplified.


Tier Three
Lightning Corridor: Tyler can now manipulate a single esoteric aspect of electricity freely: The ability to travel through dimensional space. Using this, he has created his own version of the corridors of darkness, which cause it to be outlined in neon blue lightning, while the inside is comprised of black colored light. Using this he is capable of quickly transporting himself from world to world.
The Electric Man: All of Tyler's attacks with weapons now deal lightning damage.
Storm Bolts: Tyler can now fire beams of lightning from either arm. These beams do moderate damage, but have a short range. (Cooldown: Four Posts)


Tier Fourth
Thunder Drive: Tyler now has access to eight ability slots past his current maximum amount.
Thunderrod: Tyler is now capable of draining electric spells for health. This drain is set at a 1:1 ratio, making the healing equal to how much electric damage he faced.


Tier Five
True Conduit:  Tyler is now capable of turning his entire body into electricity. Doing this allows him to move as fast as lightning, while moderately increasing the strength of all lightning based spells he uses while in this form. Being in this form also increases the power of his electric amp skill to make electric spells that pass through him four times as strong. (Duration: Three Posts) (Cooldown: Five Posts)


Last edited by Tyler Saikou on Mon Mar 09, 2015 7:29 pm; edited 6 times in total
Tyler Saikou
Tyler Saikou
Blade of Fortune

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Lightning Conduit Empty Re: Lightning Conduit

Post by Game Master Sat Jan 03, 2015 10:23 am

Approved.

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Lightning Conduit Empty Re: Lightning Conduit

Post by Tyler Saikou Mon Mar 09, 2015 6:40 pm

Final Edit bump.
Tyler Saikou
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Lightning Conduit Empty Re: Lightning Conduit

Post by Game Master Mon Mar 09, 2015 6:52 pm

Electric Amp, since its modification, is too powerful as a first tier skill since it not only modifies the power by times three but lets him store and aim it as well.

Drainage is not a skill specifically meant to counter one of Hugh's abilities, you already have an ability that would allow you to do so, because non-magical lightning is non-magical lightning regardless of its source.

Why do you have an immunity in one tree, and a drain effect in another? You can't have both.

Lightning Corridor is a pretty heavy waste of a T4 slot. This is courtesy notification- you may keep it if you wish.

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Lightning Conduit Empty Re: Lightning Conduit

Post by Tyler Saikou Mon Mar 09, 2015 6:58 pm

Edits made
Tyler Saikou
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Lightning Conduit Empty Re: Lightning Conduit

Post by Game Master Mon Mar 09, 2015 7:10 pm

I'll let Thunder Drive have 8 slots maximum.

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Lightning Conduit Empty Re: Lightning Conduit

Post by Tyler Saikou Mon Mar 09, 2015 7:30 pm

Dropped to Eight
Tyler Saikou
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Lightning Conduit Empty Re: Lightning Conduit

Post by Game Master Mon Mar 09, 2015 7:40 pm

Approved.

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Lightning Conduit Empty Re: Lightning Conduit

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