MH Academy: A Kingdom Hearts AU
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Serenae's Keyblade Armor

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Serenae's Keyblade Armor Empty Serenae's Keyblade Armor

Post by Serenae Sat Jun 06, 2015 8:30 pm

Name: Keyblade Armor
Type: Keyblade Armor
Size: Large
Alignment: N/E
Enchants / Abilities:
Standard Effects:
-The armor fully repairs itself upon being de-summoned, meaning it will always be in ideal condition when Serenae dons it.
-This armor is activated by pressing on a large button that hangs from Serenae's right side.
-This armor protects the wielder from negative effects caused by traveling in the Lanes Between.
-Boosts Serenae's Damage Resistance by a massive amount while worn.
-Serenae gains Immunity to Fire while wearing this armor.
-Serenae gains 25 maximum MP per character tier while this armor is worn.
-Upon activation, this armor resets all of Serenae's cool downs to 0 posts.

Extra Effects:
-This armor magically protects against environmental hazards such as heavy winds, cold, heat, pressure, etc. The helmet protects against vision loss due to restricted line of sight but not from magical blindness status effects. It also contains a re-breather that provides a considerable supply of oxygen to the wielder while the helmet is active allowing more survivability in underwater or otherwise oxygen-less environments, or in environments where the oxygen would otherwise be unbreathable due to smoke, toxins, heat, etc. The magical protection effects drastically reduce the effects of the above effects if they are player generated.
-Any spells that hit the armor cause the armor to generate a lilac colored barrier that absorbs up to 300 MP. The barrier is shaped around the user's body. This ability can be used once per post.
-This armor is equipped with a powerful force dampener, minimizing the effects of impacts with the armor. This cushions physical impact effects on Serenae by a massive amount. Things included by this would be the distance she was sent flying after being hit, the damage caused upon impact with the environment, and damage caused by blunt attacks and debris, etc.
-Once per post, Serenae can instantly cloak herself, disrupting all tracking type abilities and line of sight with her. This ability automatically classifies her as currently undetected.
-While worn, this armor gives Serenae's Magic an extreme boost in raw power.

Notable Information:The armor, not the keyblade.
Spoiler:


Last edited by Serenae on Wed Jul 22, 2015 3:23 pm; edited 5 times in total
Serenae
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Serenae's Keyblade Armor Empty Re: Serenae's Keyblade Armor

Post by Serenae Sun Jun 07, 2015 10:31 pm

Bump.
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Serenae's Keyblade Armor Empty Re: Serenae's Keyblade Armor

Post by Guest Mon Jun 08, 2015 7:07 pm

Sorry for the wait.
Approved.

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Serenae's Keyblade Armor Empty Re: Serenae's Keyblade Armor

Post by Zyvonia Fri Jun 26, 2015 11:28 pm

This needs to be changed to meet the new requirements by the recent Tier-related update.
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Serenae's Keyblade Armor Empty Re: Serenae's Keyblade Armor

Post by Serenae Fri Jul 03, 2015 4:46 am

Updated, but with a question.

Is keyblade armor also immune to rusting/banishing etc effects just like keyblades are? If so, then I'm fine with it how it is.
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Serenae's Keyblade Armor Empty Re: Serenae's Keyblade Armor

Post by Veara Fri Jul 03, 2015 8:19 am

Yes, keyblade armor is immune to rust and banishment.
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Serenae's Keyblade Armor Empty Re: Serenae's Keyblade Armor

Post by Zyvonia Fri Jul 03, 2015 11:30 am

Deflections will not be allowed with Keyblade Armor.

You will not be able to increase your magic so much in such a way.

These abilities seem like they're more like skills, rather than Synth abilities. With Synth items, your abilities are supposed to be reflective of what spells you're capable of using. They are not meant to resemble or emulate skill trees.
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Serenae's Keyblade Armor Empty Re: Serenae's Keyblade Armor

Post by Serenae Wed Jul 22, 2015 8:57 pm

Tweaked the effects.
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Serenae's Keyblade Armor Empty Re: Serenae's Keyblade Armor

Post by Drake Pathos Thu Jul 23, 2015 1:39 am

Are these abilities supernatural or magical?

Your armor cannot magically reduce the effects of things like supernatural hazards such as a skill-tree generated hailstorm. It can protect against natural hazards, but it doesn't need to be magical.

Your force dampener wouldn't reduce damage from blunt attacks, only preventing environmental damage. Someone with T5 strength to your T2 End could overcome the knockback reduction, still sending you flying.

You'll need to add a cooldown to your cloaking ability.

How is a suit of armor granting a buff to your magical potency?
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Serenae's Keyblade Armor Empty Re: Serenae's Keyblade Armor

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