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Armor of the Wayward Sentinel (Keyblade Armor)
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Armor of the Wayward Sentinel (Keyblade Armor)
Name: Armor of the Wayward Sentinel
Type: Keyblade Armor
Size: Large
Alignment: Moon
Enchants / Abilities
Supplement: The wearer becomes immune to Metal.
Hardened Body: The wearer has their damage reduction increased by a massive amount.
Bestow Reductions: The user has their cooldowns reduced by one per character tier.
Keep it Going: Once per topic when the armor is first activated, all of Eno’s cooldowns are reset.
T1: Lingering Sentiment: When the armor is activated, should the user be wearing armor prior to is activation, it disappears, but the effects, if any, will continue to persist.
T2: Moon Shine Down: Moonlight shines brightly from the armor, afflicting enemies with the blind status effect. [10 Post CD] [5 Post Duration]
T3: Double Down: The user can double the potency of a spell or skill, but in return the cooldown of said spell or skill is doubled.
T4: Repulse Wave: The armor sends out a wall of energy in the form of a sphere for every individual healing spell or skill used on the wearer. This wave deals severe damage.
T5: Conversion: The armor scans spells used within its vicinity, providing healing properties equivalent to the amount of MP used for the spell. An additional heal is granted to the armor wearer per 5MP and/or per 2 posts of cooldown the spell goes under. [15 Post CD]
Notable Information: Armor infused with the same elements that make up Eno’s influence, it assists by drawing out latent abilities the life manipulator would otherwise be without.
Wayward Sentinel
Type: Keyblade Armor
Size: Large
Alignment: Moon
Enchants / Abilities
Supplement: The wearer becomes immune to Metal.
Hardened Body: The wearer has their damage reduction increased by a massive amount.
Bestow Reductions: The user has their cooldowns reduced by one per character tier.
Keep it Going: Once per topic when the armor is first activated, all of Eno’s cooldowns are reset.
T1: Lingering Sentiment: When the armor is activated, should the user be wearing armor prior to is activation, it disappears, but the effects, if any, will continue to persist.
T2: Moon Shine Down: Moonlight shines brightly from the armor, afflicting enemies with the blind status effect. [10 Post CD] [5 Post Duration]
T3: Double Down: The user can double the potency of a spell or skill, but in return the cooldown of said spell or skill is doubled.
T4: Repulse Wave: The armor sends out a wall of energy in the form of a sphere for every individual healing spell or skill used on the wearer. This wave deals severe damage.
T5: Conversion: The armor scans spells used within its vicinity, providing healing properties equivalent to the amount of MP used for the spell. An additional heal is granted to the armor wearer per 5MP and/or per 2 posts of cooldown the spell goes under. [15 Post CD]
Notable Information: Armor infused with the same elements that make up Eno’s influence, it assists by drawing out latent abilities the life manipulator would otherwise be without.
Wayward Sentinel
Last edited by Eno Vale on Thu Jun 23, 2016 6:16 pm; edited 1 time in total
Eno Vale- Posts : 281
Re: Armor of the Wayward Sentinel (Keyblade Armor)
Deconstruction of magic is the only no go please come up
With something else more armor based
With something else more armor based
Veara- Posts : 1732
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