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Flame Charge
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Flame Charge
Ability Name: Flame Charge
Ability Type: Modifier
Ability Cost: 15MP
Ability Cooldown: 1 post
Ability Element: Wildfire
Ability Description: The ammunition currently loaded on Stinger are charged with wildfire to add moderate damage. Empty shells are automatically replaced.
Ability Type: Modifier
Ability Cost: 15MP
Ability Cooldown: 1 post
Ability Element: Wildfire
Ability Description: The ammunition currently loaded on Stinger are charged with wildfire to add moderate damage. Empty shells are automatically replaced.
Last edited by Bombshell on Thu Jul 30, 2015 2:20 am; edited 2 times in total
Bombshell- Directory : Directory
Posts : 66
Re: Flame Charge
With current magic tier being 1 this would have to increase to be 15 mp to do moderate
5mp would only get you slight
5mp would only get you slight
Veara- Posts : 1732
Re: Flame Charge
Given that scaling, I made 5mp add slight damage, but also made it so the ability can use more MP to get a higher damage output.
Bombshell- Directory : Directory
Posts : 66
Re: Flame Charge
I understand what your doing but I'm afraid abilities can only have a single mp cost
The reason being in this scenario 50 mp in this case would be close to major and I'm afraid that can't happen
Your welcome to make other abilities that would charge it or simply update this every time you go up a magic tier
The reason being in this scenario 50 mp in this case would be close to major and I'm afraid that can't happen
Your welcome to make other abilities that would charge it or simply update this every time you go up a magic tier
Veara- Posts : 1732
Re: Flame Charge
Understood. I set it to moderate damage for 15MP
Bombshell- Directory : Directory
Posts : 66
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